In Halo: Reach, armor parts can be swapped in and out, mix and matched, and I had some free time on my hands. I looked through the dozens of potential helmets and decided which were my favorites: Commando (the one seen in previous pictures, Mark V (A), EOD, and Haunted. With this selection, I was picking a little from different eras of Halo. Mark V (A) is based on the original Master Chief helmet, EOD has been modified and carried over from Halo 3, and Haunted debuted in Halo: Reach.
Haunted was definitely going to be the most challenging piece I would have made up to this point. The visor couldn't be easily made with a motorcycle visor, I would need to vacuu-form one to match the bubble shape of this helmet. Then there's the problem that although I have a skull, it's also covered in flesh, so I'd have to find a way to replicate the skull-in-a-helmet effect.
Did I lose my skin for the sake of a costume? Keep reading to find out!
(Spoiler alert, I didn't)